Pregame Deadliest Warrior Season 3 Genghis Khan vs Hannibal youtube episode 42 mins How we will run the Tournament of Champions Rank civilizations and. - ppt download (2022)

Presentation on theme: "Pregame Deadliest Warrior Season 3 Genghis Khan vs Hannibal youtube episode 42 mins How we will run the Tournament of Champions Rank civilizations and."— Presentation transcript:

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2 Pregame Deadliest Warrior Season 3 Genghis Khan vs Hannibal youtube episode 42 mins How we will run the Tournament of Champions Rank civilizations and explain 5 Fill out brackets

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4 Leaders/Generals Task Card 1.Who were some of the most influential kings, emperors, or military generals that led the people into battle? 2.How long did they lead? 3.Why were they so influential? What caused them to be successful? a)Audacity is bravery, the will to charge into battle and avoiding surrender. b)Experience is the amount of time in the leadership role c)Dominance mainly signifies the leadership characteristics and the amount of control the general had over his troops and their loyalty. It also shows the amount of aggression the general was able to show during battle.

5 Weapons Task Card 1.Design - what were some of the special weapons used by this civilization? 2.Strength – metallurgy, what materials were these weapons made of? 3.Effectiveness – a)How would these weapons be used on the battlefield? b)How well would they work in keeping the warriors alive? c)How many opponents were killed? d)Did the weapon not work? Explain

6 Battle Strategy Task Card 1.The techniques used to outwit the opponent 2.Battlefield Tactics – What strategies worked to trap one of the opponents in a specific battle? 3.Effectiveness – a)How many were tricked / killed using that strategy? Find numbers for specific battles. b)Did the strategy not work? Explain c)Consider the following: Geography Climate Psychological warfare

7 Amor Metallurgy Task Card 1.Design – What did each person wear into battle? 2.Strength – metallurgy, what materials were each part of the armor made of? 3.Effectiveness – a)How well would they work in keeping the warriors alive? b)How many lived because of this armor? Find number of those that survived for specific battles or the winning sides numbers. c)Did the armor or specific parts of the armor not work? Explain

8 Endurance Task Card 1.The ability to outlast the opponent for a long period of time 2.Find the length of the winning streak for battles / war 3.Find the life span of the warriors 4.How long did they serve in the military? 5.What caused them to endure for long periods? Consider the following: Diet Body type Training Geography Climate

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10 May Madness Schedule: April 16 Start Tournament Introduction April 17 Research for 1 and 2 April 20 Research for 1 and 2 April 21 Battle Day 1 and 2 April 22 Research for 3 and 4 April 23 Battle Day 3 and 4 April 24 Research for 5 and 6 April 27 Battle Day 5 and 6 May 1 Research for 7 and 8 May 4 Battle Day 7 and 8 May 5 Research for 9 and 10 May 6 Battle Day for 9 and 10 May 7 Research for 11 and 12 May 8 Battle Day 11 and 12 May 11 Research for 13 and 14 May 12 Battle Day 13 and 14 May 13 Research for 15 and 16 May 14 Battle Day 15 and 16 May 15 Research for 17 and 18 May 18 Research for 17 and 18 May 19 Battle Day 17 and 18 May 20 Research for 19 May 21 Battle Day 19 Championship

11 X Factors Research 1.Leaders/Generals Audacity is bravery, the will to charge into battle and avoiding surrender. Experience is the amount of time in the leadership role Dominance mainly signifies the leadership characteristics and the amount of control the general had over his troops and their loyalty. It also shows the amount of aggression the general was able to show during battle. 2.Weapons Design Strength Effectiveness 3.Battle Strategy the techniques used to outwit the opponent Battlefield Tactics Effectiveness 4.Armor Metallurgy Design Strength Effectiveness 5.Endurance the ability to outlast the opponent for a long period of time Must research every aspect of each of the 5 X Factors Must present most convincing research in 5 mins or less.

12 Teams and Houses 1.Sumerians - Red 2.Kushites - White 3.Romans - Grey 4.Babylonians - Black 5.Macedonians - Grey 6.Carthaginians – Black 7.Aryans - White 8.Egyptians - Red 9.Spartans - Red 10.Israelites - White 11. Indians – Grey 12. Hyksos - Red 13. Chinese - Black 14. Trojans - Red 15. Persians - Black 16. Assyrians - Black 17. Athenians - Grey 18. Hittites - White 19. Phoenicians - White 20. Mycenaeans - Grey

13 Scoreboard Battle Days Houses will earn total points from the Jury members and Teacher on Battle Days Up to 100 points earned / Battle Day Jury members must present notes to explain scoring to earn house points Up to 100 points earned / Battle Day Points also = Grades in the Gradebook Each Day Research Days 10 house points / house member 1.Research notes are completed in History Notebook 2.Brought pencil, notebook, device, and textbook to class 3.To class on time 4.From bell to bell - Researching quietly 5.Green Scoreboard = whispering voices only when the Green Background is showing on the Scoreboard. Red Scoreboard = No Talking aloud when the Red Scoreboard is showing 6.On task at all times – no social talking 7.Books returned neatly to bookshelf 8.Clean up - Neat and organized tables 9.Wait quietly to be dismissed with 1 minute remaining in class 10.If didn’t finish research – must finish as homework

14 Scoreboard Battle Days Houses will earn total points from the Jury members and Teacher on Battle Days Up to 100 points earned / Battle Day Jury members must present notes to explain scoring to earn house point Up to 100 points earned / Battle Day Points also = Grades in the Gradebook Each Day Research Days 10 house points / house member 1.Research notes are completed in History Notebook 2.Brought pencil, notebook, device, and textbook to class 3.To class on time 4.From bell to bell - Researching quietly 5.Green Scoreboard = whispering voices only when the Green Background is showing on the Scoreboard. Red Scoreboard = No Talking aloud when the Red Scoreboard is showing 6.On task at all times – no social talking 7.Books returned neatly to bookshelf 8.Clean up - Neat and organized tables 9.Wait quietly to be dismissed with 1 minute remaining in class 10.If didn’t finish research – must finish as homework

15 Scoreboard Battle Days Houses will earn total points from the Jury members and Teacher on Battle Days Up to 100 points earned / Battle Day Jury members must present notes to explain scoring to earn house point Up to 100 points earned / Battle Day Points also = Grades in the Gradebook Each Day Research Days 10 house points / house member 1.Research notes are completed in History Notebook 2.Brought pencil, notebook, device, and textbook to class 3.To class on time 4.From bell to bell - Researching quietly 5.Green Scoreboard = whispering voices only when the Green Background is showing on the Scoreboard. Red Scoreboard = No Talking aloud when the Red Scoreboard is showing 6.On task at all times – no social talking 7.Books returned neatly to bookshelf 8.Clean up - Neat and organized tables 9.Wait quietly to be dismissed with 1 minute remaining in class 10.If didn’t finish research – must finish as homework

16 X Factors 1.Leaders/Generals 2.Weapons 3.Battle Strategy 4.Armor Metallurgy 5.Endurance

17 Battle Day Debate 1.Leaders/Generals 2.Weapons 3.Battle Strategy 4.Armor Metallurgy 5.Endurance Each member of the team must present most convincing research in 5 mins or less. Total time / team 25 mins Each team will present in one day = Battle Day The teams not battling that day will be the Jury Jury will use the X Factor Rubric to analyze the persuasiveness of the research

18 X Factor Rubric Listen to the research presented on Battle Day. Circle the points earned by the most convincing arguments. Team A__________________________ 1.Leaders/Generals 0 or 5 Audacity is bravery, the will to charge into battle and avoiding surrender. Experience is the amount of time in the leadership role Dominance mainly signifies the leadership characteristics and the amount of control the general had over his troops and their loyalty. It also shows the amount of aggression the general was able to show during battle. 2.Weapons 0 or 5 Design Strength Effectiveness 3.Battle Strategy 0 or 5 the techniques used to outwit the opponent Battlefield Tactics Effectiveness 4.Armor Metallurgy 0 or 5 Design Strength Effectiveness 5.Endurance 0 or 5 the ability to outlast the opponent for a long period of time 6.Teacher Awarded Points 0 or 3 Total _______ Team B ________________________________ 1.Leaders/Generals 0 or 5 Audacity is bravery, the will to charge into battle and avoiding surrender. Experience is the amount of time in the leadership role Dominance mainly signifies the leadership characteristics and the amount of control the general had over his troops and their loyalty. It also shows the amount of aggression the general was able to show during battle. 2.Weapons 0 or 5 Design Strength Effectiveness 3.Battle Strategy 0 or 5 the techniques used to outwit the opponent Battlefield Tactics Effectiveness 4.Armor Metallurgy 0 or 5 Design Strength Effectiveness 5.Endurance 0 or 5 the ability to outlast the opponent for a long period of time 6.Teacher Awarded Points 0 or 3 Total _______

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